Unity3d pro builder uneven normals
![unity3d pro builder uneven normals unity3d pro builder uneven normals](https://docs.unity3d.com/uploads/Main/StandardShaderNormalMapAircraftSurface.jpg)
![unity3d pro builder uneven normals unity3d pro builder uneven normals](https://miro.medium.com/max/1400/1*oxuqFFVneDRhLKZiQogS6Q.png)
On the CPU (in Unity) you can just add a "Bend" component and bam, you mesh is being bent and twisted.
#UNITY3D PRO BUILDER UNEVEN NORMALS CODE#
You could be twisting a mesh on the GPU and say "I want to bend it as well." To do that you'd have to change the code in some way. Which seems retarded, but there's a big spike in ease-of-use when you work on the CPU. I'm not super sure what you mean but I'll say this - it performs well when you treat it like a vertex shader, because that's basically what it is. Reddit Logo created by /u/big-ish from /r/redditlogos! Long series.ĬSS created by Sean O'Dowd, Maintained and updated by Louis Hong /u/loolo78 Favors theory over implementation but leaves source in video description. Normally part of a series.Īlmost entirely shader tutorials. Lots of graphics/shader programming tutorials in addition to "normal" C# tutorials. Using Version Control with Unit圓d (Mercurial) Related SubredditsĬoncise tutorials. Unity Game Engine Syllabus (Getting Started Guide)ĥ0 Tips and Best Practices for Unity (2016 Edition) Lots of professionals hang out there.įreeNode IRC Chatroom Helpful Unit圓D Links Use the chat room if you're new to Unity or have a quick question. Please refer to our Wiki before posting! And be sure to flair your post appropriately. Remember to check out /r/unity2D for any 2D specific questions and conversation! A User Showcase of the Unity Game Engine.